Call of Zadeus [Zuh-day-us] is an open-world roguelike deckbuilder with a late 90's aesthetic. Travel across a huge procedurally generated world, collect cards, battle enemies, delve into dungeons, and defeat the unimaginable Zadeus!
[b]Bug Fixes:[/b]
-Fixed a bug where sometimes cards would not display the correct attack/health in all places, especially cards with artifacts attached.
-Fixed a bug where Byforthian Caesar would sometimes enter play with the wrong attack/health.
-Fixed a typo on Stone Golem where it said it gets -2 attack per health lost instead of -1.
-Attempted to fix a bug where Intricate Web could crash the game if many arrows were shot at it.