Build, lead, and manage your mercenary army though large scale physics-based battles.
One more beta update. Changes are coming to the main branch on Friday, September 24th.
[h1]Major[/h1]
[list]
[*] Changed held weapon alignment. Weapons are now held with a "handshake" grip and are tilted more forward than before. This can be adjusted with the "Grip Offset" setting.
[*] Strengthened hand rotation speed, making lighter weapons much more snappy and less floaty
[*] Fixed smooth turning jitter. Greatly increased smooth turning speeds.
[/list]
[h1]Minor[/h1]
[list]
[*] Lighting and post processing changes. Game is now slightly brighter overall. Additional lighting changes to be coming shortly to brighten up nights and indoors.
[*] Enemies now ragdoll properly after being hit during a death animation
[*] Minor player physics improvements
[*] Fixed issues with the dagger on the camp table after completing the unit commands tutorial
[*] Made props in the tutorial intractable
[*] Fixed tree colliders in forest arena
[*] Added a one-time sprinting prompt
[/list]