Patch #13 - Beta Update 2

Free Company VR

Build, lead, and manage your mercenary army though large scale physics-based battles.

Last beta update before releasing on the main branch. To access the beta, right click Free Company in your library, select "Properties...", select the "BETAS" tab and opt into the beta branch. [h1]Gameplay[/h1] [list] [*] Holstered weapons are now always be grabbed by the handle [*] Made it less likely to accidentally damage friendly NPCs [*] Made it easier to remove axes and the spiked mace from flesh [*] Disabled snap and smooth turning when commanding units [*] Slightly increased NPC blocking frequency [*] Increased pose damage done by player [/list] [h1]Fixes[/h1] [list] [*] Fixed AI Armies charging too early, causing them to trickle in instead of as a group [*] Fixed renaming units in camp and sandbox mode [*] Fixed cases where bow users would hit teammates [*] Fixed bow users having perfect accuracy regardless of archery skill [*] Fixed cases where NPCs would play the fallen struggle animation before fully on the ground [*] Fixed dead NPCs not dropping weapons properly [*] Fixed issues with picking up some dropped weapons [*] Fixed floating arrows when hitting NPCs in certain states [*] Fixed grabbing quivers from holsters [/list]