Build, lead, and manage your mercenary army though large scale physics-based battles.
The combat physics changes are now available in the beta branch. To access the beta, right click Free Company in your library, select "Properties...", select the "BETAS" tab and opt into the beta branch.
There are still some issues that need to be worked out so please let me know in the forums if any of you have any feedback or encounter any problems.
Known bugs/issues:
[list]
[*] Weapon weights have not been balanced and it is currently very easy to crush though blocks
[*] Swing speed requirements need to be adjusted to avoid accidental hits
[*] Hitting an enemy with a blade while holding a weapon upside down results in unexpected behavior
[*] Enemy falling animations will break in certain cases
[*] Grabbing enemies is not yet implemented
[/list]