Build, lead, and manage your mercenary army though large scale physics-based battles.
Some more fixes and weapon physics improvements. New features are also in the works. Will show them off as soon as they're ready.
Changes:
[list]
[*] Fixed broken spawner in desert town defense
[*] Fixed cases where weapon would suddenly be held backwards while two-handing
[*] Made sideways stab detection (axes, blade edges, picks) much more consistent
[*] Reduced the minimum swing power for sideways stabs by 25%
[*] Stabbed ragdolls now have some force applied to them depending on weapon tilt direction
[*] Fixed items sometimes dropping into the wrong holster
[/list]