Patch 0.07e - Leaderboards

Disinfection

Risk your life to save decaying spaceships and their crew from an out of control nanomachine infection, either alone or as a team in co-op in this tense sci-fi horror game.

A lot of parts of the game have been given a good polishing, with some significant fixes and improvements to stability and gameplay. Some new things have been added too, so lets take a look. [h3][b]Bugfixes:[/b][/h3] [list] [*] Possible fix for Voice Chat which should improve audio quality for some players, [*] Fixed crash when a player dies of oxygen within the second before the Hunter kills them, [*] Small fixes for possible rare crash caused by the level generator, [*] Added and changed some of the debug logging for mission and level generator, to be able to fix things more easily, [*] Fixed the Repair Special Tasks only completing when the Computer Core is repaired, [*] Fixed the Reactor Core damage effect particles sometimes flying off into the rest of the ship, [*] Fixed large Reactor Core damage effect not being visible, [*] Fixed missing status screen on medium Reactor Core, [*] Fixed missing status screen on large Reactor Core, [*] Fixed Hunter death/despawn animation not showing clientside, [*] Fixed Source monster environment effect not showing, [*] Fixed red lights effect not showing on environment for host player, [*] Fixed missing ceiling collision in L-shaped staircases, [*] Fixed missing hiding spot in small Computer Core, [*] Fixed constant panting sound when interacting with an interface whilst out of stamina, [/list] [h3][b]Polish:[/b][/h3] [list] [*] Added support for ultrawide screen resolutions (2560x1080 and such), [*] Optimized RNG of level generator, [*] Optimized network usage of Tools & Weapons, [*] Small optimizations in the code of Tools & Weapons, [*] Chiller now takes longer to kill the Infection, [*] Flamethrower now takes slightly longer to kill the Infection, [*] EMP now takes twice as long to charge up, [*] Infection Source now has an darkness effect at its location during hunts, so it is easier to target it with Weapons, [*] Tweaked the Source monster darkness effect, [*] Tweaked attenuation and filtering of various sounds, [*] Optimized sound playback and CPU usage, [*] Some sounds are slightly randomized in pitch for better variety, [*] Adjusted light flicker proximity effect for both monsters, [*] Added the mission timer so players can see how long they took, [*] Added missing malfunction animations in medium and large Reactor Cores, [*] Added missing breaking animations in medium and large Reactor Cores, [*] Added stair and computer decorations to large Reactor Core, [*] Adjusted lighting in large Reactor Core, [/list] [h3][b]Leaderboards:[/b][/h3] The first three score types are now being tracked by Steam. These are public scores and should appear on your Steam profile. A mission timer and time info in the mission debriefing have been added for this purpose too. [img]{STEAM_CLAN_IMAGE}/42221943/4b52122782bd185996de77582ecf363a101f425e.jpg[/img] The leaderboard screen in the Lobby has been updated and now shows the highest scores for: [list] [*] Highest experience, [*] Most cleanups, [*] Shortest mission, this score only counts for successful missions. [/list] [img]{STEAM_CLAN_IMAGE}/42221943/63355ce7d2087ac9094292949b72387398a40dd7.png[/img] Of course we're planning to add more scores to this, if you have suggestions let us know! :)