Patch 0.09c

Disinfection

Risk your life to save decaying spaceships and their crew from an out of control nanomachine infection, either alone or as a team in co-op in this tense sci-fi horror game.

Some essential fixes, changes and additions to Items, monsters and the Store. [i]Keep in mind that the Store changes mean you will have to buy your Weapons and extra Tools now, they no longer spawn by default.[/i] This also means the Secondary Objectives are now much more important for teams that do not have the budget yet for buying (all the) Weapons. [h3][b]Bugfixes:[/b][/h3] [list] [*] fixed host player getting a fade-out effect when a client player is killed by the Hunter for the first time, [*] fixed the Source hunting monster sometimes hunting indefinitely, [*] fixed that in some sessions the Hunter would never spawn, instead the Source monster would spawn every time, [*] fixed issue in the Camera Item monster which could cause a crash or script execution failure if it finishes attacking a player, [*] fixed issue in the Black Box Item model that would still be visible even after it had changed into a monster, [/list] [h3][b]Polishes:[/b][/h3] [list] [*] Added gas explosion sound to Black Box monster, [*] Added idle sounds to the Item monsters, [*] Player store inventory is now saved locally and is now Steam Cloud synced, [*] Weapons can now be bought from the Store, [*] Weapons and extra Tools now do not spawn by default, players will have to buy them first, [*] Added a new mission failed voice line to make it more clear players get penalized for not destroying the infection. [/list]