Risk your life to save decaying spaceships and their crew from an out of control nanomachine infection, either alone or as a team in co-op in this tense sci-fi horror game.
It's been a little quiet, so time for an heads-up on what we are working on and what you can expect.
[h3][b]Working towards the Beta:[/b][/h3]
The game is currently at version 0.08e and next update will be version 0.09. Now this update focuses mostly on the Special Items, the new monsters of these Items and the extra tasks during missions such as retrieving Items and Crew.
Here's some previews of the new creatures that the Infection spawns:
[img]{STEAM_CLAN_IMAGE}/42221943/5374443a7c5ab0b493468837c5217feef1c115f1.jpg[/img]
[img]{STEAM_CLAN_IMAGE}/42221943/89241b46d760b7afee5025f1bd21c46bd30cb822.jpg[/img]
However we've been already working on the Store too, to get some basic systems in place. With the Store you'll be able to use your "space credits" accumulated from your missions to buy better and more equipment.
[img]{STEAM_CLAN_IMAGE}/42221943/e5aff0d38d14c3dc9cee8b204404121529bb21dd.jpg[/img]
This also means that players/teams will now start out with only the bare basics, instead of having almost everything from the get-go. Additionally players will need to take into consideration that certain equipment such as the EMP bomb and Fire Extinguisher are single-use only and thus need to be bought again after use. Of course we will make sure this is nicely balanced out with the rewards you get from successful missions.
[img]{STEAM_CLAN_IMAGE}/42221943/b0d050feabee79ea9729623c12c1457884d968a5.jpg[/img]
[img]{STEAM_CLAN_IMAGE}/42221943/1a9a00ed8c627984b6464ad3ca0158604216a5c1.jpg[/img]
(these interfaces are still a work-in-progress, of course)
Once 0.09 is out we can start improving and expanding on the Store, to works towards the beta 0.1 release. Amongst other things we'll need to design and make new Suits, Tools and Weapons.
[i]We're hoping to get 0.09 out sometime this month (July).[/i]
As a TL;DR: here's a list of things that we are working on or still have to do for the Beta:
[list]
[*] Finish the 3 Item Monsters, each having unique abilities that will not kill you but will make your mission that much harder, These are almost done.
[*] Finish the Store functionality. You will be able to manage the equipment you use on missions as well as buy new equipment. The basics are there but we need to finish the management section of the Store.
[*] Add new Suits that are more specialized and/or more resilient, This is still TODO.
[*] Add new Tools to help you on your missions. These will be able to temporarily deter the monsters, will help with pinpointing the location of the Source, will help deal with fire and repairs, etc. These are TODO.
[*] New room: the Oxygen Farm. Here you will be able to recharge your oxygen to some degree. The rooms are finished, they now need to be implemented functionally into the game.
[*[ Many bugfixes and polishes, which we always work on, naturally.
[/list]
[h3][b]From Beta to Full Release:[/b][/h3]
Once the game is in Beta it will be feature-complete, though we will likely expand and improve on some features as we work towards the final version. Aside from that we will of course keep improving on the game so it is stable and smooth infection hunting for you all.
Additionally we will start work on implementing VR for an extra dimension of immersion :)
[i]If you have any questions or suggestions, feel free to comment, make a thread in the Steam Forums or hit us up on our Discord. We're happy to hear your thoughts.[/i]