New QOL update - bigger campaigns, more options for AI difficulty

Bloody Rally Show

Welcome to Bloody Rally Show - a head-on smash between frenetic top-down arcade racing and hyperviolent reality TV. You must drift, boost, and blast to keep the viewers entertained and your paymasters happy. Go full throttle and drive to survive! Includes local multiplayer mayhem for up to 4 players

Hey Racers! It has been a while since the last update, as I am fully focused on my next game - Stardeus. It is a space base building colony management sim inspired by Factorio, RimWorld, Prison Architect, Oxygen Not Included, Dwarf Fortress and FTL. If you like these games, you should definitely take a look at what's coming up: [img]{STEAM_CLAN_IMAGE}/33443714/f9eaad9b8265b0adbc03d8b56cc91de01a5a840b.jpg[/img] https://store.steampowered.com/app/1380910/Stardeus/ Now about the Bloody Rally Show update! The first change is a way to increase the number of racers in the beginning of any Campaign season. Since this brings in chaos, this feature only unlocks if you have an existing campaign with racer that is level 10 or higher, so beginners would not accidentally start their first campaign with 30 opponents. If you are above level 10, you will see this red + button in season lineup screen. Just press it to add one more racer, any times you want. Add more than 30 at your own risk! Also note, large amount of opponents can be heavy on performance, as physics simulation and AI are pretty expensive. [img]{STEAM_CLAN_IMAGE}/33443714/2bc09c61f98f01eee6cff31e80dfeb922d44a8b7.png[/img] Next, we have a way to make the game more fair by disabling AI Nitro balance. The nitro balance grants AI racers slightly faster (or slower) nitro boost regeneration depending on their skill level, so if you feel as if they're always burning more nitro than you, try turning this option off before starting a new campaign. Though be warned, that AI is pretty dumb and without this nitro crutch the game will become much less challenging. Human racers will always have an edge! [img]{STEAM_CLAN_IMAGE}/33443714/fe1bf4dfe71df37f0054554ef99be621f89e447b.png[/img] Cheers, and happy racing! Spajus Full list of changes: v1.8.2 (2021.05.15) - Upgrade Unity to 2020.3.7f LTS - Allow adding more AI racers in the beginning of a Campaign season after reaching racer level 10 in any campaign - Add new campaign option for AI nitro balance (disabling it makes campaign much easier) - Prevent anti-cheat car reset from happening right after manual reset - Increase minimum generated track length in campaigns