Patch Notes - 1.0.2

Aporia: Beyond The Valley

CRYNEGINE Indie Game of 2017. Featuring an incredibly detailed ancient world and a breathtaking soundtrack, Aporia: Beyond the Valley takes open world storytelling to new heights of adventure.

Version 1.0.2 - Released 29th July [list] [*]Continued optimization, following tweaks to shadow generation. [*]Some stabilization improvements. [*]Texture revisions on several 3D assets. [*]Colliders and physical proxies revised on several models. [*]Particles on geometry should render correctly more often. [*]First round of advanced graphical options exposed under “Advanced Graphics Settings”. Including Anti-Aliasing level, Motion Blur and SSDO. [*]Large temple/cathedral now correctly cast shadows from geometry on high specs. [*]Lighting in start cutscene slightly adjusted. [*]Loading music was deemed redundant and removed as it stopped abruptly. [*]Reset-code implemented in case of further issues for smaller puzzles. [*]Ladders tweaked to be less annoying. More changes to follow. [*]Vegetation added to cover up water edge in second chapter. [*]Further floating vegetation hunting resulted in more for deletion. [*]Grass in last chapter’s puzzle re-enabled. [/list] A few changes may not apply to existing save games in chapter 3 "The Long Walk".