Retro Commander is a post-apocalyptic real-time strategy wargame (RTS).
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[*]Avatar Generator: updated with additional components such as Viking Helmet, Pirate Hat, Rabbit Ears, Cat Ears, Maid Hat and such.
[*]Avatar Gen. "Pig", "Dog" and "Frog": new avatar generators added representing a pig, dog and frog heads with corresponding customizations.
[*]Avatar Gen. "Chimp", "Bunny", "Rhino", "Cat", "Elephant", "Crocodile" and "Bear": new avatar generators.
[*]Balancing: Major Tom can also be healed in the barracks.
[*]Menu UI: Announcement button icon updated (clip) for clarity it doesn't represent the chat.
[*]Level of Detail: minimum level of detail is now "few" (not "none" for all platforms).
[*]Language: latest translations added - Thanks :-D
[*]Language: misc. fixes for texts (e.g. male and female switched in translation guide).
[*]Maintenance: update for permission system (server).
[*]Maintenance: "PrivacyInfo.xcprivacy" privacy info file added (iOS).
[*]Bugfix: improved link-handling, i.e. when already handled, we don't pass it on further (e.g. user://).
[*]Bugfix: tournaments were not properly working when AI players were participating.
[*]Bugfix: some animated images were not properly garbage collected and could still stay retained (causing out of memory errors).
[*]Bugfix: proper safe area insets for mobile (Droid & iOS).
[*]Bugfix: proper alignment of laser beam (wrongly calculated for rendering).
[*]Bugfix: calculating cropped image (for mirrored frames).
[*]Bugfix: multiplayer setup option "Last Joinable" & "Game Start" (e.g. auto) were not available.
[*]Bugfix Crashes: badly formatted strings could produce a stack overflow.
[*]Bugfix Crashes: when tyring to find attack-target for a unit that doesn't have armaments.
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