Minor Update of May

Pixel Game Engine

6 Game Modes with no programming Built-in animation editor Built-in graphic and sound resources

9 new event types added. Including: real-time map switching, adjusting character appearance, changing form, adjusting skills, etc. Added global variables and custom variables as sources of animation damage determination. Equipment and props have added global variables, custom variables, parameters, etc. as item attributes, and equipment has added abnormal status resistance. Optimized the UI of some modes. This update will not affect existing projects.