New Products + Staffroom

Supermarket Together

The multiplayer supermarket has arrived to your neighbourhood for free! Stock your shop space, unlock perks and franchises, hire employees or chase those pesky shoplifters. The more players, the more action!

Hello! In order to compensate the long restocking times introduced by the recurrent addition of products an employees’ rework is imminent. Also pondering on some extra features that will affect players and help to mitigate this issue. Changelog: - Electrical devices and lights now show their kWh consumption in preparation for future energy cost invoices. - Added 31 new products split in: * A new tier of Soda which adds 3 big bottles, 3 kind of cold teas and one kind of cold brew coffee. * A new tier of Soda which adds 7 different energy drinks. * Two tiers of Sweets and Snacks that add a higher variety of ice creams. * A new tier of preserves which add 6 new types of canned goods: peas, tomato soup, sweet corn, etc. This raises the total product count to 258. - Added 8 new props in the staffroom tab. Players will notice that there’s a new smiley in those props interface representing a happiness value which will be correlated to employees. - Added a new perk which makes customers use self-checkouts a bit more often if they exist. - Added two sorting modes for products managing: by lowest count in store and by size. - Robot cleaners’ volume should now be dependent on their movement status. - Implemented a red button below checkouts that should reset and help in the reported cases of stuck customers normally due to a desync in high latency players. Only should be used in those cases as a last resort by the host as they can mess a lot with the particular pressed checkout. - CCTV surveillance clicking is now slightly easier overall and further easier the lower the difficulty. - Altered the robot cleaners so they don’t get pushed by customers or blocked by employees while cleaning trash. - Improved a behavior related to products for a small overall performance and GPU memory gain. - Increased several max item amounts in acquired product boxes. - Fixed an obscure issue which happened when building certain decorations and then proceeding to use Placement Mode.