Another small, but significant patch today!
[list]
[*] Fixed a bug which caused the multiplayer to fail.
[*] Fixed a bug causing the multiplayer to desync in turn one if starting with a new game.
[*] Special effects, such as explosions, are no longer launched for places that aren't visible.
[*] Breakthroughs no longer cause the entire world to reload the map mode.
[*] Expansion missile effects now select their launch site in a more logical way: Instead of always launching from the capital if no neighboring place is available as the launch site, they will now launch from the closest available place in that case.
[/list]
Happy new year, and happy conquering!