Kaetram v2.0.7

Kaetram

A cross-platform 2D pixel-based MMORPG set in medieval times with many turns and twists to spice up your adventure. Join other players in your adventure of defeating bosses, completing quests, discovering achievements, and so much more.

- Added new quest. - Added new pendants. - Added Ironman mode. - Added crafting bench in Mudwich. - Added in-app purchases for Android and Sellix. - Added cape cosmetic slot. - Added tool tips for items in bank and inventory. - Added kill count and normal drops to collection log. - Added ability to toggle lights on and off. - Added an extra verification for delete account. - Added perfect ring for one-shotting every enemy in-game. - Added rare drop item message to guild chat. - Added new cosmetics to the store. - Added galaxy lily bushes. - Buffed potions, added new interface for their remaining time and remaining strength. - Reworked the entire crafting backend logic. - Reworked bank logic, items are now organized by last item added. - Fixed items not blinking when about to despawn. - Fixed quests being able to give you more items than you had available space. - Fixed Vulture achievement in Patsow. - Fixed Squid door not appearing after Zombie Lovers achievement. - Fixed certain drops dropping more items than their max stack. - Fixed items not displaying amount when `show names` is disabled in settings. - Fixed equipment screen display order for equipments. - Fixed Cactus not displaying correctly when right-clicked. - Fixed healing sometimes causing key movement to stop working. - Fixed party not updating when the owner would leave. - Fixed pressing enter not accepting input in certain interfaces. - Fixed guild banners not appearing correctly both player and in UI. - Fixes certain special characters not appearing correctly in chat. - Fixes icons for generic item requirements in crafting interfaces. - Fixes strawberry not being edible. - Fixed certain mobs using archery attack instead of magic. - Fixes following not engaging properly. - Fixes teleportation being blocked sometimes after killing mobs. - Fixed fountain clearing positive status effects. - Fixed trading interface causing issues with stackable items. - Fixed mouse continuing to hover over entity when right clicking interface. - Fixed controller being able to control out-of-focus windows. - Changes to alchemy ingredient requirements. - Changes to the foraging experience gained and level requirements. - Disabled context menu for input fields. - Reworked AOE attacks (properly calculates which entities to hit and displays damage properly). - Defense skill is now used to calculate damage absorption for melee, archery, and magic. - Adjusted experience and crafting amounts for arrows. - Consumables now display the amount they heal. - Pet drops from bosses are now no longer available in the cosmetic store. - Cosmetics now have their own rarity. - All previous settings now save on game update. - Friend list is now sorted by active first. - Depositing one item at a time now deposits the selected item. - Deposit all is now faster. - Depositing stackables now takes in consideration multiple stacks. - Beginner store supply is now infinite. - Area of effect attacks no longer bypass combat flags. - Maximum experience per skill is now capped at 250,000,000. - Bumped brightness in all caves by ~20%. - Skeleton King logic updated. - Game engine updated to latest version.