A roguelite deckbuilder crossed with a CCG, set in a dark cyberpunk world. You will lead a three-man squad against competing factions fighting among the ashes of a world-wide war. Each operator comes with a unique deck that can be customized and augmented.
[b]Hotfix 1.01l[/b]
[b]25 July 2024[/b]
[b]Bug Fixes[/b]
- Fixed Typhon's talented Scattershot and Aleph's talented Kill Shot so that they benefit appropriately from Aim stacks.
- Fixed a UI issue where the "Proceed" button at the end of an Expedition would remain clickable on other UI screens, causing players to inadvertently exit the Expedition.
- Fixed an issue with the Cloaca Maxima node in Sidereal Arcology, which was untraversable.
- Fixed the Focused mod incorrectly showing tooltip text as if it were the Nocturnal mod.
- Fixed the Covering Fire card, which was incorrectly missing the Command tag.
- Fixed Hyper Plating to correctly grant Ablative Armor 2, in line with its card text.
- Fixed Radiant Enforcer (AGI-Forged) cost (intended to cost 1 AP; previously cost 2 AP).
- Fixed the Lock & Load card's text to clarify that the bonus attack and armor last until end of round.
- Fixed an incorrect event branch text reference in Providence Reach's The Collapse event, and a few other typos in event text.
- Changed the sound effect on Typhon's Parry card.