A roguelite deckbuilder crossed with a CCG, set in a dark cyberpunk world. You will lead a three-man squad against competing factions fighting among the ashes of a world-wide war. Each operator comes with a unique deck that can be customized and augmented.
[b]Hotfix 1.01k[/b]
[b]16 July 2024[/b]
[b]Balance Changes[/b]
- The Camouflage ability in the Silichameleon and Starstalker encounters has been reworked. Now, enemies with the new ability (Chameleon) only become untargetable after they drop below 50% HP.
[i]Notes: The old version of Camouflage has very little possibility of interaction for operators focused on card-based strategies. This iteration opens up counterplay, whilst retaining some of the original design intent.[/i]
[b]New Cards Available[/b]
- Certain rare cards can be unlocked from challenges and by completing difficulty levels. Previously, these cards were not being properly unlocked. This has now been fixed, and these cards have been added to the card pool. (This is automatic, and players do not need to replay any difficulty or redo any challenge.)
- These cards will appear either in Sidereal Shards (for AGI-Forged cards), or as rare drops in Aphotic Shards (for non-AGI-forged cards). Once unlocked, they will also appear in Draft Mode. Use these new tools and allies to annihilate your enemies!
[b]Bug Fixes[/b]
- We identified the source of the issue where playing Renegade's Recklessness would result in a reduction in Renegade's attack. This only occurs if Renegade has Goliath Servo Suit installed, because the negative effect on armor reduces the bonus attack granted by the augment. We have made a small tweak so that Goliath Servo Suit cannot grant negative attack (i.e., if Renegade's armor is negative).
- Fixed some incorrect localised text in the Phase counter.