A roguelite deckbuilder crossed with a CCG, set in a dark cyberpunk world. You will lead a three-man squad against competing factions fighting among the ashes of a world-wide war. Each operator comes with a unique deck that can be customized and augmented.
[b]Hotfix 1.01d[/b]
[b]13 July 2024[/b]
[b]Known Issues[/b]
- Identified an issue with the 3x Guardian / Assault / Specialist achievements not being triggered upon completing a run whilst meeting the crew composition requirements. This will be fixed in the next hotfix.
- Investigating the issues referred to in Hotfix 1.01c.
[b]Bug Fixes[/b]
- Implements another fix for players still having trouble targeting Malevolence (versions A and B) with cards and abilities in Phase 4 of that encounter.
- Fixes some unintended combat behaviour with effects that trigger on attack, e.g. Datasucker and Renegade's Pacemaker mod.
- Fixes a bug where Rook's Ingenuity mod would cost no AP to activate.
- Fixes the tooltip on Paladin's Magnetic Shot talent, which previously incorrectly referred to "Ambuscade".