Take on a role of a hardened PMC fighter in a dark turn-based extraction RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
[h2]Hello, mercenaries![/h2]
[img]{STEAM_CLAN_IMAGE}/42894393/89f67f70771157da0fe5898d745cd3dbe9688242.png[/img]
[h2]It's time for a small patch with some changes and fixes![/h2]
[h1]GENERAL[/h1]
[list]
[*] Fuel removed from the list of unlockable recipes in chips.
[*] Weapons that reload on a per-round basis (shotguns and grenade launchers) will now fully reload in the arsenal.
[*] Weapons produced on the magnum will now be produced unloaded.
[*] Increased the size of the water puddle from 3 to 5 when spilled on the floor. It will now cover acid.
[/list]
[h1]FIXES[/h1]
[list]
[*] Fixed numerous bugs in the tutorial mission that were preventing mission completion.
[*] Fixed the counting of the destruction of friendly mobs in capture station missions.
[*] Fixed the behavior of enemies in defense missions where they would stop pursuing the player, making them difficult to find later.
[*] Fixed a bug where victory conditions were reset. This occurred after the game crashed and the player continued the mission through the main menu.
[*] Fixed the display of enemy body parts in the war fog when using the auto-map item or loading the game.
[*] Fixed a bug where a meat stack became a single size after contact with fire.
[*] Fixed a bug where the reload of the grenade launcher through the context menu during a raid did not work.
[*] Fixed a reloading bug where part of the ammunition changed its type to default ammunition for reloadable weapons.
[*] Fixed a reloading bug where it was possible to reload the grenade launcher beyond the limit.
[*] Fixed an error in the type of wound for chemical burns.
[*] Localization fixes. Thanks for the help to users 64381, Anu, cueV, Punktak, Wernher_von_Data, Kyubey, Ishtar, and many others.
[/list]
[h2]Very soon, we'll come back to you with news about what awaits you in the new year!
In the meantime, happy raiding, mercenaries![/h2]