Patch Notes version 0.5.1: New Year Patch

Quasimorph

Take on a role of a hardened PMC fighter in a dark turn-based extraction RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.

Patch Notes version 0.5.1 [url=https://store.steampowered.com/news/app/2059170/view/3889485345759523130]Read detailed comments in our devlog![/url] [h2]CONTENT[/h2] [list] [*] Added the cosmic object Fuller to Earth's orbit. Contains new stations. [*] Added a track for the second phase of quasimorphosis for the Venus Bramfatura. [*] Added a track for the third phase of quasimorphosis for the Moon Bramfatura. [*] Added sounds for the start of space travel. [/list] [h2]GENERAL[/h2] [list] [*] When calculating equipment weight, the quantity in a stack is now taken into account. [*] Interaction with interactive objects while running is no longer available. [*] Some backpacks now have a parameter reducing the overall weight of equipment on the character. [*] The backpack with a servoarm now has a reload speed bonus for the weapon in the servo arm slot. [*] Grenade launcher shots now upgrade the Grenadier perk. [*] Only specific grenades can now be used for grenade launcher charging. [*] When Baron appears, all regular enemies will now ecollapse into quasimorphs. [*] Fixed behavior of friendly mobs on defense missions. [*] Paths can no longer be laid through puddles and fire. [/list] [h2]UI / UX[/h2] [list] [*] Added a save slot management screen, maximum available slots are 3. [*] Added display of item weight in the item tooltip. [*] Arsenal sorting will now combine stacks of items of the same type. [*] Reworked the descriptions of repair kits. It now more specifically describes the categories of items that the kit can repair. [*] Added an option in settings "Show text immediately" for screens with running text. The option is off by default. [*] Added an option in settings "Mute sounds on focus loss". If enabled, sounds will be muted when the application is not in focus. The option is enabled by default. [*] Silhouettes of allied mobs in the fog of war now appear in green, not red. [/list] [h2]FIXES[/h2] [list] [*] Optimized performance when displaying storage with a large number of items. [*] Fixed a bug in mob behavior where they would attack allies during the level generation stage, and the player could find injured/dead mobs. [*] Fixed the absence of casings for some weapons. [*] Fixed the description of the Heavy Weapon perk, added clarification that the perk only upgrades when firing Assault Rifles and Machine Guns. Previously, it was unclear whether the perk affected marksman rifles. [*] Fixed a bug where the weight indicator did not update when equipping or removing a backpack. [/list] [i]We hope you enjoy this patch. Happy New Year! Thanks for your attention and happy gaming! Regards, Magnum Scriptum Team.[/i]