Take on a role of a hardened PMC fighter in a dark turn-based extraction RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Hello, mercenaries!
[img]{STEAM_CLAN_IMAGE}/42894393/1af82d332372711f8cb94593e39e9feb01591019.png[/img]
This is the final_final hotfix in a series of emergency patches. Hope it helps you enjoy the game. It fixes the following things:
[list]
[*] Faction progression speed has been slowed down.
[*] Flights between planets have been accelerated.
[*] Defense missions are now created with the same frequency as others.
[*] The strength of shelters has been increased.
[*] Fixed a bug when trying to shoot outside the generated map.
[*] Improved distribution of enemies by level.
[*] In case of a potential critical error, the player no longer receives defeat, but rolls back to the beginning of the current level when loading a save.
[*] Improved information content of reports (send reports from the game, this really helps us catch problems).
[/list]