Helping Hands - 1st of March - Developer's Diary S6

Boat Crew

Command your crew in Boat Crew, a gripping action-strategy experience amidst the Pacific War. Take charge of a PT boat against Imperial Japan, skillfully managing resources and personnel by any means necessary to ensure victory in this high-stakes conflict.

Hello there, Captain. We're with you with yet another Developer's Diary. Our Experimental Branch development is going full steam ahead, and we have gathered a lot of valuable feedback from you already. As we've said before, if you ever wanted to have a role in guiding the direction of the game, now is a better time than ever, so hop on the Experimental Branch and don't forget to visit either our Discord channel or the [url=https://steamcommunity.com/app/1633370/discussions/0/4348858679328242571/]forums' Experimental Branch megathread[/url] to share your own thoughts. Now let's get right to it! [img]{STEAM_CLAN_IMAGE}/40896017/8eee1875c5a20b7ac19efff5d70d275f4262a94c.png[/img] First of all, the Fletcher-Class Destroyer has received a much needed makeover, courtesy of Shigure. This dependable destroyer is one of the most powerful ships of her class of her time, and her model was unfortunately a little lacking in details. This has now been remedied, and we'll have a much more crisp looking Fletcher joining to fight the good fight, now up to the same visual standards as the rest of the ships in the game. [img]{STEAM_CLAN_IMAGE}/40896017/b9a448df11f4c71606527ea29fb7cef12b6aadd6.png[/img] Upon receiving your feedback, we have recognized the need for supporting aggressive playstyles some more. Now, you'll be able to call in supplies with the transceiver, taking some time to arrive and costing a decent chunk of change for the luxury. [img]{STEAM_CLAN_IMAGE}/40896017/1ef38518d8b4084293f8553af58a7142c5ca4315.png[/img] We also plan to eventually let you resupply from groups with tenders on the strategic map, so having tenders around will still be the main way of resupplying while underway. As a result, we expect this to be a niche option for those of you who truly cannot wait to go back into the action and would rather skip returning to the port, so now you'll have the option to keep the momentum up as long you can handle the increased expense. [img]{STEAM_CLAN_IMAGE}/40896017/9d44b1daf97afb71964094d4c3655488700863ee.png[/img] Finally, the P-38 we have previously talked about is being implemented and will be available, exclusive to the high Threat call-in giveaways we have also previously mentioned. To get them, you simply need to have 3 slots that are either empty or occupied by depleted cards, and keep your threat up. The higher your threat is, the better the chances are you will end up with additional support powers, capping out at about 25% chance to get support each day for maximum threat. All of these changes, you can expect to see in the Experimental Build soon, hopefully early next week. That's all we have for now, Captain, T.T.