Command your crew in Boat Crew, a gripping action-strategy experience amidst the Pacific War. Take charge of a PT boat against Imperial Japan, skillfully managing resources and personnel by any means necessary to ensure victory in this high-stakes conflict.
Greetings, Captain!
We are with you today with the last phase of the Hammer and Anvil update, introducing loadouts as a much-requested convenience feature. You will now be able to store loadouts of your boat, your entire crew, as well as individual crew members, and apply them easily!
[img]{STEAM_CLAN_IMAGE}/40896017/c3a43a5042e1bd98d499c2166ce77da218ec7781.png[/img]
Loadouts are created by simply equipping what you want and then going to the loadout presets menu to create a loadout under any name you choose.
[img]{STEAM_CLAN_IMAGE}/40896017/c9602f712e6223958016044744f10ba91e2393f7.png[/img]
They are easy to apply on demand, and are preserved in between saves, so this should make it much faster to implement tried and tested builds. Total RP cost for preset is also stated for additional convenience.
[img]{STEAM_CLAN_IMAGE}/40896017/303c552ab283039f0b038767a6412fe35c74d95b.png[/img]
This will likely be the final feature update until the next Big Update, and the last entry to the current Developer's Diary series will be on next Friday. We'll be talking about what we can expect for the near future of Boat Crew and what will be coming next, as well as progress so far on the things to come.
See you soon,
Captain,
T.T.
[h3]v1.4.3.6 Stable[/h3]
- Loadout presets for both the boat and crew.
- Fixed an issue with the Challenges button being unresponsive for new players on recent builds.
- Fixed an issue with the continue/load buttons when the campaign autosave folder is deleted specifically.
- Increased number of physics frames a crew needs to be calculated underwater to be sent overboard during fast forward timescales.