Immerse yourself in the disturbing world of a first-person, Dungeon Crawler, Golel. Tackle an RPG campaign or dive into a rogue-like challenge mode. Leverage the environment to your advantage, drop a bookshelf on an enemy, or kick them into a pit. Golel brings innovation to turn-based combat.
Hello,
Next Fest is about to end, and new updates are coming to the Demo.
Version 1.4.4 of the Demo has been uploaded.
This version fix a lot of issues, and also add a new mage talent.
I am also going to improve VR support a lot in the coming weeks.
Among the many changes:
Allow to bind mouse buttons(except left and right).
Optional key combo for Quick Items.
A list of most of the fixes in this version:
Date: 17/10/2024
* First step loop bug in loop walk for undead.
* Gate click collider broken after close.
* Inventory is blocking clicks for attack and magic?
* Allow mouse remapping
* Doesn't save relative size. Of abilities and stat bar.
* Make head collider a bit bigger for wild mushroom.
* Doesn't save Instructions place.
Date: 18/10/2024
* Fix text in buttons dialogs.
* Nello back audio.
* Mana fountain collision detection bad? To the left. Fixed monitor pointer. MouseToVR.
* Remove Upgrade numbers for Talents. And fix mask.
* Place bodies in death position.
Date: 19/10/2024
* Quick Item, Combo Key optional now.
* Mark mana and health pools in map.
Date: 20/10/2024
* Do not allow to assign the same talent twice.
* Stop tutorial from nagging.
* decal on holes issue.
* trees decal bug in VR.
* Fix walking on bridge height bug.
Date: 21/10/2024
* Add another spell talent.
* Add change cursor size.
Please let me know if you find any more issues.