Demo Update 1.1.4, and future update

Golel

Immerse yourself in the disturbing world of a first-person, Dungeon Crawler, Golel. Tackle an RPG campaign or dive into a rogue-like challenge mode. Leverage the environment to your advantage, drop a bookshelf on an enemy, or kick them into a pit. Golel brings innovation to turn-based combat.

Hello, I have uploaded Demo update 1.1.4. The majority of the update is letting you assign different keys to the shortcuts for Inventory, character, talents, mini map, logger and tutorial. This will allow you to change the keys if you want to use them for movement as well. I also made the controls menu a little more sensible? With tabs instead of a maze of buttons? What do you think? [img]{STEAM_CLAN_IMAGE}/44578726/48cad99b669f296f710d45b8eb7bfb8bc4c3899c.jpg[/img] [h2]Update 1.1.5?[/h2] Here are the changes I am planning to do for the next update of the Demo: 1. "Loading" text in "Load Save". 2. More weapons, for magic and other builds. 3. More talents. 4. Improve talents audio and cues, like Rage. 5. Improve some ragdolls. 6. Improve annoying dialog triggers. 7. Fix missing voice acting for NPCs. 8. Add missing sounds of sheath weapons, and sounds of enemies. What do you think? Do you think other things are missing in the Demo? Thanks, Ofer