Immerse yourself in the disturbing world of a first-person, Dungeon Crawler, Golel. Tackle an RPG campaign or dive into a rogue-like challenge mode. Leverage the environment to your advantage, drop a bookshelf on an enemy, or kick them into a pit. Golel brings innovation to turn-based combat.
This update has some big internal changes that might introduce bugs.
Most of the changes in this version are internal.
You will know have a little more verbose loading transition.
There is a wheel that rotates to who you it's not stuck on loading.
But it's not perfect. Sometimes the wheel stalls.
You now can see stats of equipment in the character window and not only in inventory.
You have keys for activating quick items, for items you drag to the quick items. So you don't have to click them with the mouse.
Some improvement to VR, got rid of the not so nice looking click beams. Now there is a 3D cursor, and the actions icons are also visible in VR.
If you find any issues, please let me know.
If there are any other quality of life suggestions, please let me know.
If you already played the Demo, maybe try a quick test to see things didn't break.
I will try to add new talents and items for future demo updates, so it will be more fun to test.