Plan, Build...Prosper? As mayor, it’s up to you to breathe life back into this rundown town. Construct shops, hire staff, automate deliveries with couriers, and attract tourists to town, all while managing infrastructure and avoiding catastrophes! Who said being mayor was going to be easy…
[b]A New build is up (0.4.53.16416EA)[/b]
[u]Steam Deck Improvements[/u]
[list]
[*] Fixed issues where on-screen keyboard was not able to be used in certain situations.
[*] Fixed various font size issues, including:
[list]
[*] Removed instances of small text in speech bubbles.
[*] Increased font size of Challenge Text in Calendar App.
[*] Increased font size of Map Filters in Map App.
[*] And more!
[/list]
[*] Removed keyboard prompts from Guide App images.
[/list]
[u]New Terraforming tiles![/u]
[list]
[*] New light color terraforming tiles - make the disco town of your dreams!
[/list]
[u]Lighting system updates[/u]
[list]
[*] Dynamic lighting changes to solve overly dark areas when there are lots of buildings packed together
[*] Added indirect environmental reflections and occlusion to the radiosity lighting system. This makes things look much nicer at night!
[*] Graphics option "Lighting Quality = Ultra" now targets a higher spec hardware (higher quality, higher cost trade off)
[*] Graphics option "Lighting Quality = Low" now targets lower spec hardware (cheaper cost, lower quality trade off)
[/list]
[u]Optimisations[/u]
[list]
[*] Optimise how items are stored in storage
[*] Optimise courier job search
[*] Optimise path finding updates
[/list]
[u]General Fixes[/u]
[list]
[*] Fixed some rare cases where items could not be stored
[*] Fixed some edge cases where couriers can drop items
[*] Fixed some memory leaks
[*] Fixed a very rare issue with loading some save files
[*] Fixed issue with position of items in train repair storage
[*] Allow players to delete default large structures in Industry Zones.
[*] Fix for some graphics cards (including Intel Integrated Graphics) producing strange colored blocks on screen.
[/list]