Go-Go Town! Developer Update – 2nd August

Go-Go Town!

Plan, Build...Prosper? As mayor, it’s up to you to breathe life back into this rundown town. Construct shops, hire staff, automate deliveries with couriers, and attract tourists to town, all while managing infrastructure and avoiding catastrophes! Who said being mayor was going to be easy…

Hi all! OMG! How is it Friday already?! This week has flow by, and there was a moment where I almost forgot to do this weeks update. Forgive me, please?! This week will be a shorter update, as most of the magic is happening behind the scenes this week. So lets dive right in. [u][h3]Progress Update - Major Update 1 – Player Feedback Pack:[/h3][/u] The teams focus this week has been on:[list] [*] subways, and getting tourists to move around town [*] dynamic spawning of resources, which is part of the zone customisation [*] design work around how you'll unlock the new buildable areas[/list] [u][h3]Minor Update 4:[/h3][/u] This was released this week and you can see the notes here: https://store.steampowered.com/news/app/2195120/view/4355628027403553579?l=english [u][h3]Minor Update 5:[/h3][/u] [b]ETA:[/b] 12th August As well as working on the Player Feedback Pack, the team has been working through bug fixes and another minor content drop. Here's a sneak peak at some new terraforming tiles that will be released in the update. [img]{STEAM_CLAN_IMAGE}/43837161/c0eb7a631b255eb906f8dbb97a4c0693ace9cc7d.png[/img] [u][h3]Outstanding Bugs[/h3][/u] We are still working to squash the bugs that you have reported. However, we know there are some issues that have been outstanding. Do please let us know below, in the Discussion forum, in our Discord, or via the Feedback form if there's some issues you have hit that are still waiting for fixes! We do our best to prioritise issues based off the notes provided, but we might also miss out on important info sometimes. So keep poking us! [u][h3]Preview Branch Update[/h3][/u][list] Our preview branch had a nice update that focused on Steam Deck: [*] Fixed issues where on-screen keyboard was not able to be used in certain situations. [*] Fixed various font size issues, including: [*] Removed instances of small text in speech bubbles. [*] Increased font size of Challenge Text in Calendar App. [*] Increased font size of Map Filters in Map App. [*] And more! [/list] On my personal backlog (yes, as sad as it is, I have my own backlog), I have a note about making sure I get a post up on the Discussion page about how to access the Preview Branch. This will be up for you next week! Depending on how the team is getting on with things, I might not have an update for you next week. We are working on a lot of core systems for the Player Feedback Pack, and I'm not sure if they'll be 'work in progress' show-able. If I don't do an update next week for y'all, I'll make it up to you on the 16th August update! Pinky promise and everything. -Cheryl