Go-Go Town! Developer Update - 19th July

Go-Go Town!

Plan, Build...Prosper? As mayor, it’s up to you to breathe life back into this rundown town. Construct shops, hire staff, automate deliveries with couriers, and attract tourists to town, all while managing infrastructure and avoiding catastrophes! Who said being mayor was going to be easy…

Hello all! It's been a busy week for us, with our first iteration of the Preview Branch now up and running, so we'll keep this short and sweet. [h3]Minor Update 3[/h3] We pushed out Minor Update 3 which you can read about here. https://store.steampowered.com/news/app/2195120/view/4263301698051769537?l=english [h3]Wiki[/h3] Our wiki is growing, and we've got a great community of folks making it better than we even thought possible. You can check it out here: [url=https://gogotown.wiki.gg/]https://gogotown.wiki.gg/[/url] and if you want to chat about it, [url=https://discord.gg/pridefulsloth ]head to our Discord[/url]. [h3]Preview Branch[/h3] [b]ETA[/b]: Steam users ~July 22nd – 25th We've pushed what we're calling our Preview Branch live, which is where we'll be testing out things like AI issues, bug squashing and things like that. It seems to be working well with folks in Discord, so our goal is to bring it to Steam next week. [h3]Major Update 1 - Player Suggestion Pack[/h3] [b]ETA[/b]: Mid-August Once the Preview Branch is live, we'll be diving headfirst into this, and we'll share some updates next week as well. With that will also come an updated Roadmap - nothing that we haven't shared here, just want to make sure we're keeping everything up to date with the changes we're making! Cheers, Emily