Friday Progress Report 377

Edengrall

A relaxing open world farming simulation, explore the town of Edengrall and befriend the villagers!

[img]{STEAM_CLAN_IMAGE}/36540476/9995bf498490b55e038f78e0d304fa827fd5d0db.png[/img] All critters and fish now have trivia tips, they are spread out through the NPCs, so speak to them now and then to get some knowledge. Keep in mind some NPCs like Meru and Elly will only start giving trivia when they are more comfortable with you, also NPCs will only give trivia on critters and fish that are in season, so talk to them every few days to make sure you won't miss on the spawn window for something you don't have yet. Once you gain knowledge on a critter or fish you haven't caught yet, you will get the name, description and spawn locations on the collections window. To unlock the icons you have to actually catch them. The next updates will be related to the museum and later map expansion, as it was decided by the poll in the discord, we will start by allowing the player to place fish in the aquariums in the basement, doing so will lower your debt when playing in Survival Mode. The library will be filled with books, most of them will just give you a bit of skill experience and knowledge on critters/fish that are out of season, but actual books will also be present. [img]{STEAM_CLAN_IMAGE}/36540476/04e33ac72daa3ec51b5a4f4868926fd062fff29c.png[/img] After the NPC AI overhaul they will take note on your museum contributions, Until then their reactions will be very limited. [i]Changelog[/i] [b]Features[/b] Improved the Critter/Fish information section on the collections menu by adding name, description, icons and rarity information. Added Critter trivia knowledge to the NPCs. [b]Bugfixes[/b] Fixed an issue with closing and opening the cooking window and other menus.