Friday Progress Report 371

Edengrall

A relaxing open world farming simulation, explore the town of Edengrall and befriend the villagers!

Next patch (probably going up tonight) is going to have a a bit of extra content as well as fixes, QoL and small details The fairy hair accessories now updates with the dress color, the fairy also has sparking particles now (also has the same color as the dress) [img]{STEAM_CLAN_IMAGE}/36540476/cbcf22c3321a10a4fa2352390738d0c3f9cceba0.png[/img] When placing items in chests you can now split the stack and store it partially. [img]{STEAM_CLAN_IMAGE}/36540476/1082686d85d1f40668f6e63ac704dabcbe35c020.jpg[/img] And there will be two new autumn aquatic critters, they are edible and have very high quality meat, I wonder how many of you will recognize these references. [img]{STEAM_CLAN_IMAGE}/36540476/614b1a40ba667dd762bd278410a592ed6fd082d3.png[/img] [img]{STEAM_CLAN_IMAGE}/36540476/9ed995b42ff8e9af71f29d900ffc309279752d5a.png[/img] I will resume making the food models when my brother gets close to implementing them in the game, it is quite pointless to make more right now. So I will add more critters for now. Also next week my brother is going to try implementing some aggressive LoD for furniture and the NPCs, if all go well the FPS inside the city might increase by 10 or more frames.