February Content Update

Meteorfall: Krumit's Tale

Krumit's Tale, the second game in the Meteorfall universe, is a new take on the deckbuilding roguelike genre. Use your cards to clear dungeons, then upgrade your deck with new cards and perks to press forward. The fate of the world is in your hands.

[img]{STEAM_CLAN_IMAGE}/35301153/2f3ce59ebc8d52a914e72c06decf55ccb0367e7e.jpg[/img] The February update has arrived - apologies for cutting it a bit close! My Windows laptop had a battery swelling issue and I wasn't comfortable shipping an update unless I could standy to fix any Windows issues that came up. The good news is that I'm back online now! This update features a new enemy that will show up in the final dungeon - Cococat! Cococat was one of the deadliest and most hated enemies in the original Meteorfall: Journeys game. In Krumit's Tale, in addition to having deadly quick and piercing attacks, Cococat also punishes you on the board by causing tiles in the same row to require health to pick up. Rounding out the update are a couple new abilities, and a new perk, Magician, that adds a 'Push' action to all of your abilities that target enemies. It can be a difficult perk to make use of, but can be used to inflict more damage with burn as Greybeard, help trigger traps as Varfa, or isolate enemies as Mischief. NEW New Enemy: Cococat "Acquiring a tile in the same row costs 2 health" New Ability: Humility (Rose), 0 cost "Instant. Restore 8 health and Repent. Can only be acquired if you have 0 gold New Ability: Trick Shot (Varfa), 2 cost "Deal 8 piercing damage, split among enemies in the same row. Exhaust" New Perk: Magician (Greybeard, Mischief, Varfa) "When you target an enemy with an item or ability, also Push them" BUG FIXES - #1617: Removed Stout from the Endless mutation - #1641: The cost of Frenzy no longer shows up as '99' - #1643: Battle Song now requires that there's a visible weapon - #1645: Damage dealt by Healing Trap now works properly with Mark - #XXXX: Arcanist no longer triggers when removing Curse tiles (including Megaton) - #XXXX: Fix a bug where block was not removed for some enemies, after defeating a hero's minions