Elderine Update 21 - A lot of bug fixes

Elderine: Dreams to Destiny

A story-driven role-playing game. Rescue people, build a base, farm, craft, explore. Action Battle System, classic rpg

Hi all, Quite a few bugs have been squished, thanks to [url=https://steamcommunity.com/profiles/76561198032652512]tleusin[/url] [b]Fixed:[/b] [list] [*]NPC no longer blocks Airship in Haspar [*]Airships... should now be functional [*]Progression bugs after bugs in all temples. [*]Progression issue when revisiting The Elderine Forest. [*]Fort Avton and the undying boss. [*]The human remain in Fort Avton Cell are now correctly interactable. [*]Selling price of some items [*]Can now sell axe/pickaxe... if you really want to... [*]Farm issues - one plot was not working correctly [*]Farm issues - green herb wasn't growing [/list] [b]Added:[/b] [list] [*]Weapon kits can now be crafted - if you have "Recipe Book: Weapons" [*]More deep mushrooms added in different, foresty locations. [*]Coal can now be found when mining copper. [*]Added new exit to Fort Avton after defeating boss [*]The Royal Order knights to Fort Afton - once undying boss defeated. [*]A few more collectible items (boss drops) [*]Hints about a new area which will be added once main storyline of game is complete and bug free. [/list] [b]Removed:[/b] [list] [*]Autosave slots - these were causing lag issues. You can still manually save at any time. [*]Reduced size of Haspar City and Northern Plains. Removed unnecessary areas to reduce map size. [/list]