The Emperor and State is a turn-based strategy game that simulates the rule of an ancient feudal monarch. It involves the administration, policy adjustment, diplomatic checks and balances, national wars, as well as the emperor's self-cultivation, the cultivation of successors and so on.
The Emperor and State has now been updated to version 0.360. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our [url=https://discord.gg/4VHjVCz9qu]Discord[/url].
[h2]Bug Fixes[/h2]
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[*] Fixed a bug where officials could be duplicated, leading to an error.
[*] Fixed a bug where eunuchs would not give reminders when health was low on the strategic map.
[*] Fixed a bug where, after replacing a concubine's portrait, the corresponding file name for the new portrait was not displayed in the mod upload tool.
[*] Fixed a bug where a prince's stats would continue to increase even if his abilities exceeded the emperor's during teaching sessions.
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[h2]Improving[/h2]
[list]
[*]Removed the auto-save feature during the tutorial.
[*]Improved the population growth algorithm for bandits and prevented bandits from appearing in the capital.
[*]Custom naming now checks for duplicates and provides a reminder.
[*]The system will avoid duplicate names when automatically generating them.
[*]Other minor optimizations and bug fixes.
[*] Fixed and improved some text.
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[h2]Additions[/h2]
[list]
[*] Added a feature for custom naming of newborn princes and princesses.
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