The Emperor and State is a turn-based strategy game that simulates the rule of an ancient feudal monarch. It involves the administration, policy adjustment, diplomatic checks and balances, national wars, as well as the emperor's self-cultivation, the cultivation of successors and so on.
The Emperor and State has now been updated to version 0.309, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our [url=https://discord.gg/4VHjVCz9qu]Discord[/url].
[h2]Bug Fixes[/h2]
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[*] Fixed the bug that diplomatic compensation would be deducted one more time.
[*] Fixed several errors in the development trend column in the State box.
[*] Fixed the error in the predicted expenditure for searching materials.
[*] Fixed the bug that when setting the jurisdiction with the provincial governor appointed and clicking cancel, the provincial governor would show as "Empty".
[*] Fixed the bug that the conditions of the two achievements "Old Age" and "Follow One's Heart" were reversed.
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