Early Access Update - v0.311

The Emperor and State

The Emperor and State is a turn-based strategy game that simulates the rule of an ancient feudal monarch. It involves the administration, policy adjustment, diplomatic checks and balances, national wars, as well as the emperor's self-cultivation, the cultivation of successors and so on.

The Emperor and State has now been updated to version 0.311, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our [url=https://discord.gg/4VHjVCz9qu]Discord[/url]. [h2]Bug Fixing[/h2] [list] [*] Fixed the statistical error between the display of material collection expenditure and the actual expenditure. [*] Fixed the bug that when upgrading facilities by appointment under certain conditions, the "Military Town" would be wrongly upgraded to "36". [*] Fixed a bug in the data editor and added some functions. [/list]