Early Access - Update #55 - New land!

Today's update brings the New Lands update, previously in the Beta branch, to everyone! [img]{STEAM_CLAN_IMAGE}/44878975/9c169fb7150403367ea6d9d715a3f38eda59cde7.jpg[/img] [b]We'd like to thank all of you that tried the beta and gave us feedback and helped us locate and solve issues![/b] The Beta branch has now been disabled (if you were on it, you'll be moved back to the main branch). [b]Changelog (includes updates #53-54 in italic):[/b] [b]New features:[/b] [list] [*][i]Added Town Hall, where you can purchase new land and travel to it.[/i] [/list] [b]Improvements:[/b] [list] [*]You can now exchange positions of two shops in town by moving one over the other, so you no longer need to move one of them to an empty space.[/list][i][list][*]Added smoke to the farm tombstones. [*]Each splitscreen player will now see its own fairy. [*]Changed initial farm layouts to be slightly more flat in some cases. This only applies to new farms. [*]Improved overall performance when quickly moving around the farm (specially on photo mode). [/list] [/i] [b]Gameplay changes:[/b] [list] [*]Slightly increased starting inventory size for some resources. [*]Increased level cap of warehouse and town shops to 140. [*]Increased inventory increase for every warehouse upgrade level. [/list] [b]Bugfixes:[/b] [list] [*]Fixed color issues in water reflection during night. [*]Fixed being unable to place event decorations in planters/frames once the event is over.[/list][i][list] [*]Fixed some quest titles being assigned to the incorrect resource. [*]Fixed wheelcart fence door not having posts on the corners. [*]Fixed different buildings being selected when moving them with the tractor. [*]Fixed one of the backup files not being properly created. [/list] [b]Today's Farm showcase: "There's a pot of gold at the end of a rainbow" by Sandra[/b] [img]{STEAM_CLAN_IMAGE}/44878975/8d27a48fd757be39749e65e1abfe0ef8410b69d2.jpg[/img]