Early Access Patch Notes - June 9th, 2023

Trinity Fusion

Sundered Spaces Free DLC #2 OUT NOW! Take control of your parallel selves and explore dark, Sci-Fi worlds. Slash, bash and shoot your way through this unique rogue-lite metroidvania where the only way to save the multiverse is to end it.

[h1]Hello, Hitchhiker.[/h1] [h2]A new update has been released.[/h2] [h2]A New Tutorial Level[/h2] A brief tutorial level has been added to help first-time players get up to speed with Trinity Fusion’s basic combat and movement. Follow Naira as she escapes from the Ewer City prior to linking with Maya. [img]{STEAM_CLAN_IMAGE}/42971343/d91e083f123ef904205b08729e3cc1b79013fbb7.png[/img] [h2]In-Between Improvements[/h2] [img]{STEAM_CLAN_IMAGE}/42971343/9442bd0139f5bce3c2a63317cd4c73c7c11130c4.png[/img] New platforming challenges have been added to the In-Between for those who dare to venture into the void. [h2]Powerups and Amplifiers[/h2] [list] [*] Added five new Amplifiers. [*] Replaced Glass Cannon with Fast Strikes on the Powerups list. Glass Cannon is now a normal Amplifier. [*] Added a new screen that appears when Powerups are unlocked to show players what they have earned. [/list][h2]Lore Screen[/h2] [list] [*] Updated some of the video tutorials. [/list][h2]Status Effects:[/h2] [list] [*] Modified the Burning Status Effect to only combust and spread the effect if the enemy dies with 5 stacks of Burning or more. This was causing certain arenas with weaker respawning units to go haywire. [*][url=https://clips.twitch.tv/EnergeticPatientCocoaPeoplesChamp-ZI9ig3LnHAXt80nz]RIP infinite fire.[/url] [/list][h2]Graphics[/h2] [list] [*] Tidied up some of the foreground graphics in Ewer City to reduce visual clutter [*] Factory’s background graphics have received a minor improvement. [/list][h2]Bugfixes[/h2] [list] [*] Fixed an issue where certain older Intel integrated GPUs would only render a black screen shortly after entering a level. [*] Fixed an issue where players could get stuck in certain animations when multiple speed buffs were active [*] Fixed an issue where players could lose major progression items such as the Grapple Arm if originally acquired as a merged character. Added a fallback for save files that have already encountered this bug previously. [*] Fixed an issue where Kera could be presented with a platforming challenge in the In-Between that she could not complete. [*] Fixed an issue with certain perks’ damage scaling causing some weapons to do ludicrous damage. [*] Fixed an issue with some background graphics in City Walls [/list]