Defeat monster hordes alongside your Bean Beasts in this cute, challenging Tower Defense Game! Evolve your companions, explore upgrade paths for traps and take on epic boss battles!
[h3] This should be the last update before I release the demo to the public! I want to run it through a few testers to check for bugs and then I will release it into the world! ːsteamthumbsupː[/h3]
[h2]ːsteamhappyː What's New...[/h2]
[list]
[img]{STEAM_CLAN_IMAGE}/44683150/405af70f09ec707339f0626395bbbd71fe69c86f.jpg[/img]
[*] Added a new path 1 upgrade for the flipper: [b]Power Spring.[/b]
[*] Re-balancing of flipper force numbers, scaling to enemy weight and number of enemies on the flipper better.
[*] [b]Preview [/b]button added to the level start screen.
[*] [b]Info pages[/b] updated to be more accurate and concise.
[img]{STEAM_CLAN_IMAGE}/44683150/7078577a6dc81306b585631eff1c6d08d0ca9248.jpg[/img]
[*] Endless Mode rebalance, not as hard as before, but harder than the previous update.
[*] Endless Mode wave targets for gems changed to 10, 20 and 30.
[img]{STEAM_CLAN_IMAGE}/44683150/dbacfaec9a911d0867c00e8a2a53fc756f65b336.jpg[/img]
[*] Damage number size option now defaults to x1, with the option to go +/- 25% and 50%.
[*] Status icon key now only appears when you click on an unlocked enemy button.
[*] [b]Steam Cloud[/b] backup system implemented.
[/list]
[h2]ːsteamthumbsupː Bug Fixes...[/h2]
[list]
[*] Fixed a bug causing enemies to spawn outside of the playable area on endless, which was linked to teleporting enemies too.
[*] Enemy speed increase on endless mode is now capped to x2.5 to prevent pathing breakdown.
[*] Unclickable map when abilities are cancelled via the pause button.
[*] Implemented some changes to the Mac build to hopefully solve some display issues.
[*] Popup help message for when save corruption is detected.
[/list]
[h2]ːsteamthumbsdownː Known Bugs...[/h2]
[list]
[*] None that I am aware of, please find more!
[/list]
Cheers!
Anxious Noob.
Josh.