Demo Patch to v1.3

[h3] Spanish is now available in-game! ːsteamthumbsupː[/h3] There's over 2800 words in the demo, this isn't that many compared to many games but was nevertheless a big undertaking to implement all of the framework and iron out bugs! The good news is I've done most of the groundwork so future language implementation [i]should[/i] be quicker and easier! [h2]ːsteamhappyː What's New for v1.3?[/h2] [list] [*] Boxes now flash red when at critical health (lower than 1/3) [*] Boxes damage SFX are now louder to warn players better. [*] Box health bars are now yellow to stick out more clearly. [img]{STEAM_CLAN_IMAGE}/44683150/f8a34f1029b00bffe5d9fc8abccf2ff976fe326d.jpg[/img] [*] Close Game button is now shaded Red to make it clearer. [*] Shop buttons must now be held down to unlock items, preventing accidental clicks. [*] Main Menu buttons have been re-ordered and resized. [*] "Map" replaced with "Start" on main menu. [img]{STEAM_CLAN_IMAGE}/44683150/c83af033ee8ff3d2bb97c04e26d00201025a4164.png[/img] [/list] [h2]ːsteamthumbsupː Bug Fixes...[/h2] [list] [*] The Tree on the Tutorial level is now non-interactable... destroying this tree could cause a soft-lock. [*] Some enemies were not being affected by holes - bug with flippers, should be fixed. [*] Fixed a bug enabling players to interact with objects from the Endless "View Level" screen. [/list] Cheers! Anxious Noob. Josh.