Dev Log 30th September

I have a couple of new levels and towers to show today! ːbtd6thumbsupː Side note: If you're interested in participating in [b]Alpha Testing[/b] - please join the Discord and check the announcements to get involved. ːer_waveː [url=discord.gg/22rq3vZfdA]Join the Discord Here![/url] [h2][b]What's New?[/b][/h2] [b]New Trap: Magic Sword![/b] Super high damage, delete enemies from existence! [img]{STEAM_CLAN_IMAGE}/44683150/9f69cdbc3dacc88ce36a014f735e22a741b99dac.gif[/img] [b]New Rider: Bullets[/b] Aim carefully and hit as many enemies as possible! [img]{STEAM_CLAN_IMAGE}/44683150/c10c718a8bab28e5c7de509d5dc22d845d607783.gif[/img] [b]New Enemies: Puncha and Sneaky[/b] Puncha doesn't like boxes... [img]{STEAM_CLAN_IMAGE}/44683150/0c509a4a5f0e58bcd4e9eb1d853bf05b1d7d73d9.gif[/img] ... and Sneaky doesn't like being hit! [img]{STEAM_CLAN_IMAGE}/44683150/51c26c9cc81bf02c1908f2b758b5107f2f67a58a.gif[/img] [b]New Levels: 2-2, 2-3 and 2-4[/b] Some new levels with new challenges to take on! [img]{STEAM_CLAN_IMAGE}/44683150/264aea720f8ce49e824317adc5c9f95c39df0010.png[/img] [b]Other Changes![/b] [list] [*] Enemy scaling has been adjusted, making easy and normal mode less difficult. [*] Burn / Poison damage has been buffed. [*] Health bars for objectives now stay on permanently and made more visible. [/list] Cheers, Josh. Anxious Noob.