DevLog 9 - How a Piece of Tracery Became a Frying Pan Handle

Forgive Me Father 2

Embark on a journey into the darkest nightmares to restore your sanity. Blast your way through hordes of possessed enemies, unlock an arsenal of deadly weapons and unearthly abilities, and get ready to face even more Lovecraftian madness in this action-packed FPS sequel.

Hello again! It’s Byte Barrel here with another DevLog! In today’s piece, we will take a closer look at mesh and texture usage, but most importantly, the process of recycling them. While working on new assets for Forgive Me Father 2, we always put our hearts into the process in order to create not only visually stunning objects but also objects that have a soul. However, creating unique assets every single time can be resource-consuming. Therefore, there are times when we need to compromise by seeking the most efficient yet still creative solution. This is where recycling comes into play. Simply put, in some cases, we reuse certain assets to bring to life brand-new things. By utilizing this approach, we can save a lot of time by not having to create textures from scratch on every single occasion and model each mesh from the ground up, so we have more time to polish the existing assets and make new ones when needed. On top of that, recycling helps us ensure visual consistency throughout the whole game, because if you look closely, you'd be surprised by how many objects are in fact related to each other. Okay, since we already covered the basics, let’s take a look at some examples, shall we? [b]Example 1[/b] Here's an example of how we created a base for a tiled stove using legs from a previously crafted set of furniture. Not to mention, the couch is a slightly modified version of the armchair. As you can see, with a few tweaks here and there, you can obtain a completely new object. [img]{STEAM_CLAN_IMAGE}/43916633/dacc3fc27a941e2d4e1158799de98d6eef98e100.png[/img] [b]Example 2[/b] With the right texture and a little bit of effort, every object in Forgive Me Father 2 can have its own Lovecraftian look. Who would've thought that a piece of tracery from the cathedral would fit so well on a frying pan handle? [img]{STEAM_CLAN_IMAGE}/43916633/0d1db060e77286149548c4dcfb9acc69cfc5d4e9.png[/img] [b]Example 3[/b] And, of course, there’s Cthulhu’s face. I don’t know what these cultists are thinking, but you can find Cthulhu's face almost everywhere. [img]{STEAM_CLAN_IMAGE}/43916633/8fc786bc3ce764c6d3b81dc250d2da5a3a8fb990.png[/img] [img]{STEAM_CLAN_IMAGE}/43916633/1058e170f499f96e399645fb936e2878dda72e42.png[/img] That’s all for now! Thank you for reading and make sure to get yourself a copy of Forgive Me Father 2 if you haven't done it already and if you did, [url=https://steamcommunity.com/app/2272250/reviews/]leaving a review of it here on Steam[/url] would be really nice! And don’t forget to drop by our [url=https://discord.gg/cJMMzRTFX7]Discord[/url] to chat with us and other players! Until next time, Byte Barrel Team https://store.steampowered.com/app/2272250/Forgive_Me_Father_2/