Devlog #13 - Castle expansion, UI

Vampire Clans

Create the most powerful Vampire Clan, to take over Paris streets and underground. Challenge other clans, beat them and enslave. Use spells, alchemy and human blood to grow up your power. Become the terror of all inhabitants or use quiet politics to achieve your goals.

[i]"In the abyss of time, I prevailed, sculpting the empire from the raw stone soaked in the slaughters I have made."[/i] [img]{STEAM_CLAN_IMAGE}/40275994/25b6e1aab18f23305915de8fd81dd1e260841f89.jpg[/img] Greetings, fellow Vampires! Remember that even if you are waiting for the night, there is always the day. And the day is not a time for relaxation, let alone slacking! It is a call for diligence, growth, and perseverance. After all, is not the mighty castle itself a testament to the greatness of the Vampire Lord? In Vampire Clans, the castle is your stronghold; improving it becomes the first stone of your Vampire's development. There is room for expansion in every corner, reflecting endless possibilities to unravel. [img]{STEAM_CLAN_IMAGE}/40275994/6ab1784e08668ab6b72ca14fbc59a7f2dfb1a0e1.png[/img] Lately, in our graphic department, we have been primarily improving the player's experience in the base, as the quality of the interior has been enriched both in terms of the materials and the optimization. Also, we are constantly working on the gameplay mechanics within the castle. In the gif, you can see the function of building. [img]{STEAM_CLAN_IMAGE}/40275994/f02053f1b422f7321c407226e5f8c8c7adf59956.gif[/img] The User Interface has changed; the revamped version incorporates newly developed features and a visual style more aligned with the unique aesthetics of our game. So far, the new UI has been fully implemented in the castle, and partially in during Hunt. [img]{STEAM_CLAN_IMAGE}/40275994/dfd0413795b177c41fa8023b626eb4c98af6dccb.png[/img] And when the night comes, we hunt. But what would hunting be without the possibility of collecting all the treasures from your victims? Together with the implementation of the stash system, we integrated our new UI with already programmed mechanics during Hunt. The new icons include combat skills, bat skills, and potions. The UI is already interactive. [img]{STEAM_CLAN_IMAGE}/40275994/11df6497461bd103ba632ae3ae2789c3fa48d8b3.png[/img] Stay tuned and join our [url=discord.com/invite/Q7gQde9wR8]Discord[/url] channel. Feel free to share your ideas and suggestions. discord.com/invite/Q7gQde9wR8 [url=discord.com/invite/Q7gQde9wR8][img]{STEAM_CLAN_IMAGE}/40275994/bd47cb0be0671c138e5103292f8880b107a5e40a.png[/img][/url]