Closed Beta: Update #52

Beasts of Steel

Beasts of Steel is a semi-realistic WWII game that combines FPS and Strategy where you can battle solo or online. Experience intense combat as an infantryman, tank crew, or take to the skies as a pilot. Unleash chaos and dominate the battlefield!

[h3]CHANGED:[/h3] ● Vickers S 40mm projectiles graphics. ● Molin S 57mm projectiles graphics. [h3]FIXED:[/h3] ● M3 Halftrack in Soviet use did not have the soviet red stars marking. ● Null reference exception error when shooting with Nebelwerfer. ● 2D scope was not working anymore. Entire setting. ● Two AI freeze instances. ● Player body not falling over when dying from mortar shrapnel while not moving. ● Human players in scoreboard changing team mid game would often lead to their entry disappearing from the scoreboard until they made more kills than the worse player of the game. ● Map UI flags icons color would sometimes not represent the real team owning the flag. ● Death UI panel would not show up if you died while using a static weapon. ● AI medics could try to revive a player that was already being revived by another medic. ● AI (engineer or medic or pilot) that would be revived could generate errors if it didn't pick up a weapon very fast. ● AI once revived without any weapons could try to engage enemies and shoot using a hammer or a syringe which would lead to errors. ● Player being spectated did not show any death UI with details. ● AI plane issues when coming back to map.