Closed Beta: Update #49

Beasts of Steel

Beasts of Steel is a semi-realistic WWII game that combines FPS and Strategy where you can battle solo or online. Experience intense combat as an infantryman, tank crew, or take to the skies as a pilot. Unleash chaos and dominate the battlefield!

[h3]ADDED:[/h3] ● AI can now build AT guns, the last kind of buildable static weapon. ● Crosshair now changes based on wether or not you are using bombs/rockets when flying a plane. ● Added a small aim dot for when the marker wheel is open. Should make aiming easier. ● In the marker wheel, you can now left click on an item and it will place that marker down. ● AI will now request ammo when out of ammo while using a static weapon. This has for effect to trigger AI engineer behaviour to come and build an ammo crate nearby to supply the static weapon. [h3]CHANGED:[/h3] ● Improved the orientation/direction of AI built static weapons. ● Removed the dot for aiming with planes when using rockets or bombs, prediction was too accurate when playing in third person mode. ● Made shooting RPCs slightly smaller in size. Could maybe help with network bandwidth. ● While the marker wheel is open and you are using a static weapon, the camera/gun will stop trying to move towards your mouse as you are trying to place down a marker. [h3]FIXED:[/h3] ● AI freeze instance. ● You could prone while using some static weapons that did not support use while proning. ● AI built static weapons were not perpendicular to ground. ● AI never built artillery, it now will. ● AI could build static weapons too close from each other, even in very rare cases on top of each other. ● When validating a marker from the marker wheel while using a static weapon, this would trigger a shot being fired. ● T-34 1943 had movement issues. ● AI freeze when building an ammo box request by human player. ● Big performance issues when playing long games: Markers would never be destroyed, only disabled, and processed even while disabled. Huge performance killer in long games. ● Some wooden pillboxes in Normandy Fields would not graphically be destroyed once destroyed.