Medieval Europe is in the middle of religious upheaval and many a preacher predict the imminent end of the world. Immerse yourself in a dark fantasy story with true historical events in the background. You'll be facing intricate puzzles, challenging battles and cunning stealth.
[list]
[*] Significantly improved Farkle controls on the gamepad (and keyboard)
[*] Selected interactions will now attempt to remember if the player gets out of range and returns
[*] Chapter 2 - Sometimes it happened that the [spoiler]final conversation before entering the castle didn't start[/spoiler]
[*] Tourney at the Bear Rock DLC[list]
[*] Added French community translation
[*] Day 5 - If the player entered the [spoiler]dungeon before getting the quest from the Scribe, he could get the mead and finish a quest he hadn't gotten yet[/spoiler]
[*] Day 6[list]
[*] If the player came out [spoiler]of the dungeon after opening the workshop, he came back and had a container of gunpowder in his hands[/spoiler]
[*] Accessibility - incorrect description of the environment [spoiler]in the workshop[/spoiler][/list][/list][/list]