Changelog v1.1.28

1428: Shadows over Silesia

Medieval Europe is in the middle of religious upheaval and many a preacher predict the imminent end of the world. Immerse yourself in a dark fantasy story with true historical events in the background. You'll be facing intricate puzzles, challenging battles and cunning stealth.

[list] [*] Inventory now shows more detailed information about amulets and potions [*] Optimizations [*] Falling rocks in some scenes were re-triggered after loading [*] Chapter 7 [list] [*] [spoiler]Guard Mathew would sometimes spoke in a different voice[/spoiler] [*] [spoiler]It was possible to talk to a guard even if he was hostile[/spoiler] [*] [spoiler]Crossbowmen in the camp sometimes shot off target[/spoiler] [*] [spoiler]Minor adjustments in the messenger camp[/spoiler][/list][*] Tourney at Bear Rock DLC [list] [*] Bow by the tent can be newly inspected [*] Weapons and shields at merchants can now be inspected before purchase [*] Day 5[list] [*] [spoiler]Climbing the castle was sometimes difficult to start and it was necessary to move the character to a specific place[/spoiler] [*] [spoiler]Camera is now locked to certain angles when climbing[/spoiler][/list][*] Day 6[list] [*] [spoiler]If a player came out of the cellar and did not move, he remained blocked until the guard returned[/spoiler] [*] Game crashed while [spoiler]solving a puzzle in the underground[/spoiler][/list][/list][*] Accessibility[list] [*] Countdown after loading reported wrong remaining time [*] Shortened environmental change sound [*] Chapter 7 - added navigation point to quest task[/list] [/list]