Medieval Europe is in the middle of religious upheaval and many a preacher predict the imminent end of the world. Immerse yourself in a dark fantasy story with true historical events in the background. You'll be facing intricate puzzles, challenging battles and cunning stealth.
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[*] Inventory now shows more detailed information about amulets and potions
[*] Optimizations
[*] Falling rocks in some scenes were re-triggered after loading
[*] Chapter 7
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[*] [spoiler]Guard Mathew would sometimes spoke in a different voice[/spoiler]
[*] [spoiler]It was possible to talk to a guard even if he was hostile[/spoiler]
[*] [spoiler]Crossbowmen in the camp sometimes shot off target[/spoiler]
[*] [spoiler]Minor adjustments in the messenger camp[/spoiler][/list][*] Tourney at Bear Rock DLC
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[*] Bow by the tent can be newly inspected
[*] Weapons and shields at merchants can now be inspected before purchase
[*] Day 5[list]
[*] [spoiler]Climbing the castle was sometimes difficult to start and it was necessary to move the character to a specific place[/spoiler]
[*] [spoiler]Camera is now locked to certain angles when climbing[/spoiler][/list][*] Day 6[list]
[*] [spoiler]If a player came out of the cellar and did not move, he remained blocked until the guard returned[/spoiler]
[*] Game crashed while [spoiler]solving a puzzle in the underground[/spoiler][/list][/list][*] Accessibility[list]
[*] Countdown after loading reported wrong remaining time
[*] Shortened environmental change sound
[*] Chapter 7 - added navigation point to quest task[/list]
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