Medieval Europe is in the middle of religious upheaval and many a preacher predict the imminent end of the world. Immerse yourself in a dark fantasy story with true historical events in the background. You'll be facing intricate puzzles, challenging battles and cunning stealth.
[list]
[*] Item names in hints are now highlighted in bold
[*] Added item weight information to the inventory
[*] Weapon and shield information now shows all stats
[*] Inventory now doesn't close and can be used when a character is hit and in other situations
[*] Significantly improved bridle control during walking - horse stays closer to player and adapts to speed
[*] Improved appearance of the reins in the hands
[*] Chapter 5
[list]
[*] [spoiler]Shortened conversation with Lothar in the mine[/spoiler]
[*] [spoiler]Improved Lothar's AI when fighting in the mine[/spoiler][/list][*] Chapter 6 - Improved exterior scene lighting
[*] Accessibility[list]
[*] Sounds indicate possible interaction and sonar no longer plays in loop when window is open
[*] Environment change reporting interval significantly reduced
[*] Reduced reset interval for character status reporting and last TTS log repeat
[*] Sometimes, inaccessible interactions were reported[/list][/list]