Changelog v1.1.27

1428: Shadows over Silesia

Medieval Europe is in the middle of religious upheaval and many a preacher predict the imminent end of the world. Immerse yourself in a dark fantasy story with true historical events in the background. You'll be facing intricate puzzles, challenging battles and cunning stealth.

[list] [*] Item names in hints are now highlighted in bold [*] Added item weight information to the inventory [*] Weapon and shield information now shows all stats [*] Inventory now doesn't close and can be used when a character is hit and in other situations [*] Significantly improved bridle control during walking - horse stays closer to player and adapts to speed [*] Improved appearance of the reins in the hands [*] Chapter 5 [list] [*] [spoiler]Shortened conversation with Lothar in the mine[/spoiler] [*] [spoiler]Improved Lothar's AI when fighting in the mine[/spoiler][/list][*] Chapter 6 - Improved exterior scene lighting [*] Accessibility[list] [*] Sounds indicate possible interaction and sonar no longer plays in loop when window is open [*] Environment change reporting interval significantly reduced [*] Reduced reset interval for character status reporting and last TTS log repeat [*] Sometimes, inaccessible interactions were reported[/list][/list]