Bugfix Update #11 - tweaks and fixes

Infection Free Zone

Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!

[h1]TO ALL SURVIVORS[/h1] This is the Infection Free Zone. We provide a small update with some minor tweaks. [h2]CHANGES: [/h2] [list] [*] Area Scavenge with Multiple Squads selected has been added to the game, [*] Abandoned Vehicle icon visibility has been moved to the main UI layer to make the Vehicle visibility better (no need to go to Scavenge View anymore to see obtainable vehicles) [*] The vehicle spawning system has been improved to reduce the situations where vehicles were spawning in incorrect places, [*] New Alpha Infected attack sounds have been added, [*] The general Vehicle repair cost has been reduced by 20%, [/list] [h2]FIXES[/h2] [list] [*] An issue with the vehicle panel displaying incorrect health amount has been fixed, [*] An issue with the vehicle coming back to the warehouse after exchanging resources with the warehouse has been fixed, [*] An issue with the snowflake animation stopping has been fixed, [*] An issue with finishing area scavenge with a shift over the UI making the next area scavenge include unnecessary buildings has been fixed, [*] An issue with the technology panel opening when clicking on transmissions upon game start has been fixed, [*] A new batch of stability changes has been introduced to decrease the number of crashes and improve performance. [*] An issue that prevented the Repairmen from working correctly after loading up a saved game has been fixed, [*] An issue that made Barbed Wire to not work as intended has been fixed, [*] An issue that caused the swarm direction marker to not work correctly has been fixed, [*] An issue with the scrollbar not working in the Medbay panel has been fixed, [*] A new set of changes aimed at improving the game's stability has been implemented. [/list] [url=https://discord.gg/qMWwVzy8]Join us [/url]