Bugfix Update #10 - Melee Fight Errors, Disappearing Weapons, Excessive Ammo

Infection Free Zone

Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!

[h2]Greetings, Survivors! [/h2] We continue solving different issues reported our way to provide you with a satisfying, stable build. [h2]Changelog:[/h2] [list] [*] The Kindergarten building has been changed to unlock only after the first child is born in the Zone (when playing with the Tutorial Events ON) [*] The Bar building resource cost has been changed and now requires one additional tool resource, [*] An issue that sometimes caused errors upon killing enemies in the melee range has been fixed, [*] An issue that caused weapons to disappear when replacing them with new weapons from the full vehicle inventory has been fixed, [*] An issue that in some cases prevented the Map Editor launch from within the game has been fixed, [*] An issue with some transmissions launching too close one after another has been fixed, [*] An issue with some Museums providing excessive amounts of ammunition has been fixed. [/list] Have fun! Best regards, Jutsu Games Team